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 Rules of 1/100 Tournament

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Lalionus
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Lalionus


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Registration date : 2007-10-11

Rules of 1/100 Tournament Empty
PostSubject: Rules of 1/100 Tournament   Rules of 1/100 Tournament EmptyWed Feb 23, 2011 9:40 pm

For PART B, we'll be launching an official tournament, the 1/100 Cup and in the storyline, this will be sponsored by Bandai. All characters will be going to Tokyo (location unspecified yet) to have their cards and 1/100 kits registered. Storyline is 2 weeks after PART A, with four teams of two. The last two teams remaining will battle it out for the championship.

In the announcements section, there is a thread called "1/100 CUP". In case you guys have found a partner, post there saying who he/she is and the mobile suits that you will be using. For the mobile suits, 1/100 Scale is allowed. No add-on parts, just the basic kits themselves (ex. No gatling gun for unicorn) MG, NG, HG, GFF Metal Composite, Resin kits, etc. are the Gunpla to be used, as long as THEY EXIST IN REAL LIFE.

-MAP Battles will remain, but scattered across the MAP are powerups ala Gundam Musou style (speed up, attack up, HP recover, EN recover, etc...)

-Units like the Nu Gundam, Akatsuki will have abilities to protect allies with their barriers as long as their Funnel/Dragoons can reach their comrades.

-There will be a dice to determine which team goes first.

-Some stats may not necessarily follow the G Generation Series. We are an independent RPG after all.

-No outside interference this time. Sierra's character has been banned in-game from approaching. This will be a battle to the finish.

-Unicorn, Gundam Wing (EW versions) and Season 2 Gundam 00 now allowed.

-Pilots who choose to use G Gundam mobile suits will use a special arcade machine. They are required to strip to their birthday suits and wait for the gooey substance to coat their bodies.

-Panoramic and traditional cockpits now available, for RP purposes.

-Chapter might not start until all active players have chosen partners and requested 1/100 Mobile Suits.

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