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 MG Gundam Exia (Ignition Mode)

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Mnemosyne16
MSL Member
MSL Member
Mnemosyne16


Female
Number of posts : 972
Registration date : 2009-08-17

MG Gundam Exia (Ignition Mode) Empty
PostSubject: MG Gundam Exia (Ignition Mode)   MG Gundam Exia (Ignition Mode) EmptyFri Feb 25, 2011 1:05 pm

MG Gundam Exia (Ignition Mode) 10091624

Model Kit: MG Gundam Exia (Ignition Mode)
Scale: 1/100 MG
Series: Mobile Suit Gundam 00
Custom Colors: No, just some minor painting and decals applied. LED assembled correctly, giving the Exia a green glow when turned on.
Background: Built specifically for the 1/100 Tokyo Cup, Risa Fontaine's Exia Ignition Mode was the crowning glory of her school's Gunpla Club. A lot of hard work poured into the making of this kit, due to the sheer number of small parts and the kit's notorious inability to stand up. Risa easily fixed this by applying many coats of primer on the leg joints. She stripped the chrome parts of the GN Swords and painted them flat gray. Overall, the Exia's imposing appearance was further enhanced by her artistic hands.
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Lalionus
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Lalionus


Female
Number of posts : 1074
Registration date : 2007-10-11

MG Gundam Exia (Ignition Mode) Empty
PostSubject: EXIA APPROVED   MG Gundam Exia (Ignition Mode) EmptyFri Feb 25, 2011 1:14 pm

GN-001 Gundam Exia
1/100 Master Grade Model Kit
Owner: Risa Fontaine


For the 1/100 Cup

HP: 12880/12880
EN: 300/300
Move: 08


ATTACKS:
GN Sword
---Power: 4000
---EN: 32
---Range: 2
---Attribute: Special Melee

GN Vulcan
---Power: 1000
---EN: 18
---Range: 2
---Attribute: Rapid Fire

GN Beam Dagger
---Power: 3000
---EN: 32
---Range: 3
---Attribute: Beam Melee

GN Sword Rifle
---Power: 2900
---EN: 32
---Range: 4
---Attribute: Beam 1

Seven Sword
---Power: 5500
---EN: 40
---Range: 3
---Attribute: Special Melee


ABILITIES:
Shield Defense
---Reduces ALL types of enemy attacks by 50%
---1 usage can defend against multiple dice rolls, but 1 use per enemy
---Use: 3/3

GN Field (Weak)
--Negates Rapid Fire, Beam 1, reduce all other attacks by 50% except Map, Beam 3
--No defense against MAP and Beam 3
--1 usage can defend against multiple dice rolls, but 1 use per enemy
--Cost: 20 EN

Trans-Am System
---Move + 2
---All attacks + 2000
---Change all enemy HITS to MISS for entire duration of Trans-Am
---Must be activated during Exia's turn, will last until enemy phase(s) is over.
---Cannot use Trans-Am for 2 consecutive times. There must be a cooling period of 1 player phase
---Cost: 40 EN
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MG Gundam Exia (Ignition Mode)
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