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 ARX-102 "Gundam Freyja"

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PostSubject: ARX-102 "Gundam Freyja"   ARX-102 "Gundam Freyja" EmptyFri Aug 13, 2010 7:10 am

ARX-102 "Gundam Freyja" Freyrfunnel

Model number: ARX-102
Code name: Gundam Freyja
Unit type: Bit Control Assault Mobile Suit
Manufacturer: Park Heavy Industries
Operator: AEO
Accommodation: pilot only, in cockpit in torso
Monitor type: panoramic multi-monitor system
Head height 17.3 meters
Max weight: 46.5 metric tons
Armor materials: G-Mithril armor

Technical and Historical Notes:
-As part of the AEO's plan to hunt down CHROME Remnants throughout Earth and Space, the Aesir Wolves Division was born. The Aesir Wolves are highly-trained elite soldiers that stand out from regular mobile suit divisions. To suit their needs, they were given special mobile suits called Gundams.

Gundam Freyja, named after the Norse goddess of battles, was the second Gundam unit created by AEO. Like its brother units, Freyja is protected by a dense yet light alloy called G-Mithril. Designed to handle attack foes from a distance, Freyja comes equipped with an unusual set of ranged weapons.

Freyja's right arm resembles a giant set of claws named "Shining Finger" pincers. It is capable of delevering bursts of particle energy. Its left arm houses a beam saber for close quarters fighting, and its mouth plate conceals a high-mega particle cannon that can annihilate groups of mobile suits in one instant. On its back, it carries six remotely-controlled pods called "gun bits" which can detach and attack in any direction. When under atttack by enemy fire, the gun bits can also surround the Freyja and project an energy field that stops most, if not all attacks. Deployed in N.E. 0311, the unorthodox Gundam Freyja proves to be an shocking force against Chrome.



Quote :
RPG STATS:

HP: 12900/12900
EN: 310/310
Movement: 4 spaces
Blocks: 4/4

CLOSE COMBAT ATTACKS:

- Melee Attack
Type: Solid
Damage: 1000
Range: 1 space
Cost: none

- Beam Saber
Type: Beam
Damage: 4000
Range: 1 space
Cost: 30 EN

- "Shining Finger" Pincers
Type: Solid
Damage: 5700
Range: 1~5 spaces
Cost: 36 EN


RANGED ATTACKS:

- Claw Shooter
Type: Beam
Damage: 3600
Range: 1~4 spaces
Ammo: 4/4

- Jaw Cannon
Type: Beam
Damage: 6500
Range: 2~6 spaces
Cost: 50 EN
Like a Star @ heaven Special Effect: Map
--Can hit multiple targets within range.

- Gun Bits
Type: Beam
Damage: 1500 [x 6 dice rolls]
Range: 1~8 spaces
Cost: 40 EN



DEFENSIVE FEATURES:

- Gun Bit Barrier
Purpose: Defends against all forms of attacks
Cost: 50 EN


Mechanical Designer: B.R.O.
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