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 G Rank and Skills v0.1

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Isshin
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Number of posts : 488
Registration date : 2007-09-16

PostSubject: G Rank and Skills v0.1   Fri Aug 10, 2018 11:58 am

G Rank(GR)

G Rank is purely game system related for the sole purpose of unlocking Skills and Upgrades. It is not reflected directly in your In-Game character. It is NOT your character's rank nor should it be mention in-RP while in-character.

How to increase your G Rank?
-Fill up your EXP bar and you will gain 1 G Rank. That is the only way to increase your G Rank.

PILOT SKILLS LIST

Each Player can collect as many Skills as you want so long as you have met the G Rank requirement. They are free of cost when you pick them up. But you are only allowed to bring 3 skills in each battle. Upgrading your Skills, however, will cost G Points.

Offensive Skills



Hot Blood [1]
Effect: Increases the damage of your next offensive action  by 20%.
Cast: During user's TURN PHASE

Upgrade: +10% each Upgrade. Max: 3 times.
Not Compatible: Spirit, and another Hot Blood

G Rank: E
Slot use: [1]



100% Hit [1]
Effect: Ensure's that all your next offensive action will hit no matter the outcome of the dice.
Cast: During user's TURN  PHASE

Upgrade: Each upgrade increases the number of affected offensive action.  Max: 3 times.
Not Compatible: with another 100%

G Rank: C



Self Destruct [ALL]
Effect: Damages surrounding enemies within the same sector. Damage amounts to the of the user's maximum HP and is considered as a Physical-based attack.
Cast: During user's TURN PHASE 
and pilot must be inside.
Not compatible with: Hot Blood, Spirit, Crit and 100% Hit

Upgrade: Each upgrade will add 25% more damage. Can only be upgraded 2 times.
Compatible: Mercy
Ignores: Wall type skills, All types of evade including flash type skills.
G Rank: C



Spirit [2]
Effect: Increases your MS's damage by 15% for 1 whole turn.
Cast: During user's  TURN PHASE
Not Compatible: Hot Blood and another Spirit
Upgrade: Each upgrade will boost the bonus by another 5%. Can be upgraded 2 times.
G Rank: S


Defensive Skills



Flash
Effect: A Counter Skill that allows user to dodge one attack
Cast: Must be used during REACTION PHASE

Upgrade: +1 attack dodged each upgrade. Can be upgraded 2 times
Not compatible with: Flash, Mirage
Added Effect: Ignores enemy's 100% Hit
G Rank: A




Iron Wall [1]
Effect: Reduces 
ALL PHYSICAL damage taken by 20% for 1 turn.
Cast: During user's TURN PHASE
Upgrade: +15% effect each upgrade. Can be upgraded 3 times.
Not Compatible: Flash, Iron Wall
G Rank: E




Beam Barrier[1]
Effect: Reduces 
ALL BEAM damage taken by 20% for 1 turn.
Cast: During user's TURN PHASE
Upgrade: +15% effect each upgrade. Can be upgraded 3 times.
Not Compatible: Flash, Beam Barrier
G Rank: E




Protect [2]
Effect: Protects the user from Negative Buffs for 1 turn.

Cast: During user's TURN PHASE
Upgrade: +1 turn effect each upgrade. Can be upgraded 2 times.
G Rank: C



Miscellaneous Skills


Repair [2]
Effect: Gives 10% HP to target.
Cast: During user's TURN PHASE
Upgrade: +5% each upgrade. Can be upgraded up to 4 times.
G Rank: C



Resupply [2]
Effect: Adds additional Ammo to certain weapons.
Cast: During user's TURN PHASE
Upgrade: +1 ammo each upgrade. Can be upgraded up to 2 times.
G Rank: C


EN Recover [2]

Effect: Gives 10% EN
Cast: During user's TURN PHASE
Upgrade: +5% each upgrade. Can be upgraded up to 3 times.
G Rank: C


Stun [2]
Effect: Adds an additional stun effect to the user's next offensive Action. If it hits, it renders any target unable shuts down the target's MS and unable to move until their next turn.
Cast: During user's TURN PHASE
Duration: The effects of stun will wear off when the current phase ends.
Compatible with: Hot Blood, 100% hit or Spirit
Note: Players with iron wall will still be affected by Stun
G Rank: A

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