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 PART B: MO II

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Lalionus
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PostSubject: PART B: MO II    Mon Dec 05, 2011 9:03 am

MO II (New Mobile Report Gundam Wing)
Participants:
Dovenwolf vs. Astray_Master_Edgar vs. Vangran

BGM: "Last Impression (SRW L Ver.)


-FREE FOR ALL
No particular post order needed. Don't forget to post your stats and some RP first before fighting.



_____I love Mobile Suit Legends_____

WILD FLOWER and CATTLEYA: Terrorizing ESC Since LC 212
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dovenwolf
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 9:09 am

HERE COMES CHARLES


Charlie's mobile suit lands at point S-1 and he begins to look around, finally spotting his enemies on the far end of the field "Well time to start this thing I suppose. I hope there isn't such a thing as home field advantage in this"

Reborns to point s-1

Quote :
Charlie Nightingale
(dovenwolf)

Current Level: Gunpla Builder LV 1

MP: 100/100 (this is used to execute special attacks and funnels)

Starting Card: SEED

Other cards: 0

Quote :
STATS:

HP: 16500/16500
EN: 190/190
MOVE: 8



TERRAIN

-Space: Yes
-Air: Yes
-Ground: Yes
-Water: Yes



ATTACKS (Gundam Mode):

1. Large GN Beam Saber
--Power: 5000
--EN: 20
--MP: 0
--Range: 1-1
--Type: Beam Melee

2. TRANS-AM Attack
--Power: 6000
--EN: 35
--MP: 70
--Range: 1-3
--Type: Special Attack

3. GN Buster Rifle
--Power: 4700
--EN: 26
--MP: 0
--Range: 3-5
--Type: Beam 3

4. Large GN Fin Fang (unusable in water)
--Power: 1000 x 4 dice rolls
--EN: 20
--MP: 0 (No Newtype Power necessary for Gundam 00 remote weapons)
--Range: 2-7
--Type: Bit / Funnel



ATTACKS (Cannon Mode):

1. Egner Whip (Unusable in water)
--Power: 4000
--EN: 16
--MP: 0
--Range: 1-3
--Type: Stun

2. TRANS-AM Attack
--Power: 6000
--EN: 35
--MP: 70
--Range: 1-3
--Type: Special Attack

3. GN Buster Rifle
--Power: 4700
--EN: 26
--MP: 0
--Range: 3-5
--Type: Beam 3

4. Small GN Fin Fang (unusable in water)
--Power: 450 x 8 dice rolls
--EN: 20
--MP: 0 (No Newtype Power necessary for Gundam 00 remote weapons)
--Range: 2-7
--Type: Bit / Funnel

5. GN Cannon
--Power: 1800 x 4 dice rolls
--EN: 36
--MP: 0
--Range: 4-6
--Type: Beam 1

6. GN Cannon Burst
--Power: 7000
--EN: 50
--MP: 0
--Range: 4-6
--Type: Beam 3


ABILITIES:

1. GN Field
--Negate all attacks except GN Blades/Fangs and Beam 3
--Use: 3/3

2. Shield Defense
--Reduce all damage by 50%
--Use: 3/3

3. Transformable
--Can turn into Reborns Gundam or Reborns Cannon during turn


Last edited by dovenwolf on Mon Dec 05, 2011 9:39 am; edited 2 times in total
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 9:33 am

Nehemiah smirked as his Altron landed on point A-19. "Nervous boss?" he asked, laughing a little to himself. He crossed his Gundam's arms, and waited for their third opponent to arrive.

Quote :


Nehemiah Esterland
(Astray_Master_Edgar)

Current Level: Gunpla Builder LV 1

MP: 100/100 (this is used to execute special attacks and funnels)

Starting Card: Refuel (Recover 50% of total EN)

Other cards: 0



XXXG-01S2 Altron Gundam

Quote :


STATS:

HP: 16360/16360
EN: 166/166
MOVE: 7



TERRAIN

-Space: Yes
-Air: No
-Ground: Yes
-Water: Yes


ATTACKS:

1. Beam Trident
--Power: 5000
--EN: 22
--MP: 0
--Range: 1-3
--Type: Beam Melee

2. Vulcan
--Power: 1000
--EN: 6
--MP: 0
--Range: 1-2
--Type: Rapid Fire

3. Dragon Fang
--Power: 4800
--EN: 20
--MP: 0
--Range: 3-5
--Type: Ranged Melee




ABILITIES:

1. Shield Defense
--Reduce all enemy attacks by 50%
--Use: 3/3

2. Gundanium Alloy
--Deduct 1000 from each HIT an enemy lands on you
--Innate Ability, no cost
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vangran
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 9:47 am

As his suit launched out into space after materialization Jeremy couldn't help but be in awe of the detail that his surroundings have. He pulled his suit to a stop at point S-19 and waited for signal to move.


Quote :
Jeremy Sadner
(Vangran)

Current Level: Gunpla Builder LV 1

MP: 100/100 (this is used to execute special attacks and funnels)

Starting Card: Stealth

Other cards: 0


ZGMF-X13A Providence Gundam


Quote :
STATS
HP: 15000/15000
EN: 170/170
MOVE: 7

Quote :
TERRAIN
SPACE: Yes
AIR: Yes
GROUND: Yes
WATER: Yes


Quote :
ATTACKS

1. MA-MV05A composite armed shield system
--Power: 3900
--EN: 18
--MP: 0
--Range: 1-1
--Type: Beam Melee

2. MMI-GAU2 "Picus" 76mm CIWS
--Power: 1000
--EN: 6
--MP: 0
--Range: 1-2
--Type: Rapid Fire

3. MA-M221 "Judicium" Beam Rifle
--Power: 3400
--EN: 18
--MP: 0
--Range: 2-4
--Type: Beam 1

4. DRAGOON System (Unusable water, Earth-based maps)
--Power: 600 x 6 dice rolls
--EN: 18
--MP: 30
--Range: 2-9
--Type: Funnel

Quote :
ABILITIES:

1. Shield Defense
--Reduce all enemy attacks by 50%
--Use: 3/3

2. Phase Shift Armor
--Reduce all solid attacks by 50% (except GN Sword/Fang)
--Consume 10 EN for each Solid-type HIT made by enemy (mandatory)
--Using Shield Defense will reduce Solid-type damage to 0, even if multiple hits were made. However, 10 EN will still be subtracted for every hit that lands on Providence.

3. Neutron Jammer Canceler
--Passive ability
--Halves all weapon EN consumption
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dovenwolf
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 9:59 am

Charles can't help himself as he announces " GUNDAM FIGHT!!! READY!! GOOO!!", and charged his suit to K-1 to make our units face each other more like a triangle. " I am looking forward to a great battle from skilled opponents. Don't disappoint me!"

Reborns moves to K-1

Quote :
HP: 16500/16500
EN: 190/190
MOVE: 8


Last edited by dovenwolf on Mon Dec 05, 2011 10:14 am; edited 1 time in total
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:10 am

BLUE PHASE!!!

Nehemiah smirked as Charlie imitated the ref from G Gundam. "Alright then, no holding back!" he stated, activating Altrons thrusters, and moving to point E-16. "I hope you two are ready to lose!"

Quote :

HP: 16360/16360
EN: 166/166
MOVE: 7
Shield: 3/3
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vangran
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:18 am

Seeing the Reborns Gundam and Altron Gundam move he figured it was okay to start. He moved his suit forward and came to rest at M-16. At which point he was close enough to unleash his DRAGOON on the Altron Gundam. Activating the DRAGOON system, he released his weapons from his back and sent them flying toward Nehemiah. He hoped this worked.

Providence to M-16

MP: 70/100
EN: 161/170 (Only used 9 EN thanks to Neutron Jammer Canceler ability)


Quote :

Target: Nehemiah(Edgar) at E-16
4. DRAGOON System (Unusable water, Earth-based maps)
--Power: 600 x 6 dice rolls
--EN: 18
--MP: 30
--Range: 2-9
--Type: Funnel
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Mr. Dice
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:18 am

The member 'vangran' has done the following action : DICE ROLL

'Funnels' :

Result :
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:32 am

Nehemiah smirked as the DRAGOON attacks barely made a scratch on the mobile suit. "Nice try, pal," he said, his smirk disappearing as Altron shook a little.

Quote :


HP: 16160/16360
EN: 166/166
MOVE: 7
Shield: 3/3



Last edited by Astray_Master_Edgar on Mon Dec 05, 2011 10:39 am; edited 1 time in total
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dovenwolf
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:38 am

Charles laughs as his suit moves towards his oppopents' "You sure are in a hurry Jeremy! That's ok because I am getting antsy myself" Changes into his gundam mode just for looks and advances to I-6 and draws out his beam saber. " Looks like i shall have a splendid view from here, but alas i didnt bring any popcorn"

Reborns to I-6

Quote :
HP: 16500/16500
EN: 190/190
MOVE: 8
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:53 am

"Come on Charlie, join in on the smack down!" Nehemiah said smiling. He moved the Altron to J-16, and pulled out his Beam Trident. "My turn!" he exclaimed, slashing the Beam Trident at the Providence Gundam.



Quote :


HP: 16160/16360
EN: 144/166
MOVE: 7


Quote :


1. Beam Trident
--Power: 5000
--EN: 22
--MP: 0
--Range: 1-3
--Type: Beam Melee
--Target: Providence Gundam (Jeremy)



Last edited by Astray_Master_Edgar on Mon Dec 05, 2011 11:02 am; edited 1 time in total
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Mr. Dice
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 10:53 am

The member 'Astray_Master_Edgar' has done the following action : DICE ROLL

'Beam Melee' :

Result :
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vangran
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 11:06 am

Seeing the Altron advance on him with his trident, he brought up his composite shield. It only lessened the damage, but it was better than nothing. Then, after shaking himself, he activated the Composite Armed Shield System, charged, and swung the beam at his enemy. "Let Providence Reign Supreme!"

Shield: 2/3

HP 12500/15000
EN: 152/170

Move to K-16

Quote :

1. MA-MV05A composite armed shield system
--Power: 3900
--EN: 18
--MP: 0
--Range: 1-1
--Type: Beam Melee
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Mr. Dice
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 11:06 am

The member 'vangran' has done the following action : DICE ROLL

'Beam Melee' :

Result :
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 11:18 am

Nehemiah grunted as the Altron shook from the Providence's attack. "This is gonna be fun!" he said, watching the Providence carefully.

Quote :


HP: 13260/16360
EN: 144/166
MOVE: 7

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dovenwolf
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 11:35 am

"Well if you want me to join in that badly how can I say no?" Charles changes into cannon mode and moves forward to point j-13. Once in posistion he launches out his Egner Whip at Nehemiah.

Quote :
HP: 16500/16500
EN: 174/190
MOVE: 8

1. Egner Whip (Unusable in water)
--Power: 4000
--EN: 16
--MP: 0
--Range: 1-3
--Type: Stun
--Target: Nehemiah (edgar)
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Mr. Dice
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PostSubject: Re: PART B: MO II    Mon Dec 05, 2011 11:35 am

The member 'dovenwolf' has done the following action : DICE ROLL

'Stun' :

Result :
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Lalionus
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 1:29 am

Quote :
REMINDER:

STUN incapacitates the target for 1 turn. Nehemiah loses a turn because he was hit.

_____I love Mobile Suit Legends_____

WILD FLOWER and CATTLEYA: Terrorizing ESC Since LC 212
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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 7:46 am

Nehemiah groaned as tthe Altron was struck with the whip. "Well you certainly jumped right in," he said, turning his eyes on Charlie's Reborns Gundam.

Quote :


HP: 10260/16360
EN: 144/166
MOVE: 7

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Astray_Master_Edgar
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 7:49 am

Nehemiah shifted the controls on his Altron, trying to get it to move. When he couldn't ge it to move, he sighed in defeat, and sat back in his cockpit, waiting for the paralysis to wear off.
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vangran
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 7:57 am

(OOC: Next time Nehemiah, don't double post. Keep it all in one please.)

Watching the Altron get stunned by the Reborns, Jeremy couldn't help but feel a little intimidated. But, he knew he needed to do something. The Reborns Gundam was the biggest threat on the field, and he needed to do something about it. He was well aware of the GN field it sported thanks to watching the show on his computer, and knew he had to make his opponent use it up. So, he brought up his giant Judicium Beam Rifle and fired at the suit after taking a couple steps back to get better aim.

Move to M-16
HP: 12500/15000
EN: 143/170

Quote :
Target: Charlie(Dovenwolf)
3. MA-M221 "Judicium" Beam Rifle
--Power: 3400
--EN: 18(9 thanks to Jammer Canceler)
--MP: 0
--Range: 2-4
--Type: Beam 1
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Mr. Dice
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 7:57 am

The member 'vangran' has done the following action : DICE ROLL

'Beam 1' :

Result :
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dovenwolf
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 8:30 am

Charles luckily catches the attack out of the corner of his eye and quickly activates his gn field to absorb the blow.


Quote :
1. GN Field
--Negate all attacks except GN Blades/Fangs and Beam 3
--Use: 2/3
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dovenwolf
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 8:37 am

"Well since you wanna play with Reborns too Jeremy I suppose I should oblige you" Still in Cannon mode Charlies moves to k-11 and he turns towards the Providence gundam. He grabs the battle card SEED and slides it in before firing his cannons at Jeremy

Quote :
SEED
-Must be used prior to attacking. If dice result is MISS, it is treated as a HIT. If dice result is HIT or CRITICAL, multiply damage by 1.5.

Quote :
HP: 16500/16500
EN: 138/190
MOVE: 8

Quote :
5. GN Cannon
--Power: 1800 x 4 dice rolls
--EN: 36
--MP: 0
--Range: 4-6
--Type: Beam 1
--Target: Jeremy (VAN)


Last edited by dovenwolf on Tue Dec 06, 2011 8:40 am; edited 1 time in total
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Mr. Dice
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PostSubject: Re: PART B: MO II    Tue Dec 06, 2011 8:37 am

The member 'dovenwolf' has done the following action : DICE ROLL

'Beam 1' :

Result :
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PostSubject: Re: PART B: MO II    

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PART B: MO II
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