Gundam Unicorn (Titanium FInish)
1/100 MG Scale Model
Owner: Leon "Dead-Aim" Reguilis
Entry for the 1/100 Tokyo Cup
HP: 17600/17600
EN: 188/188
Move: 06 (09 in DESTROY MODE)
*Tension Gauge: 0-6
--Whenever RX-0 Normal Mode scores a hit, his Tension Gauge rises by 1. When Tension reaches 6, Destroy Mode becomes usable. Once in Destroy Mode, tension no longer rises when scoring hits. Using attacks with Tension cost decreases this also, reverting Destroy Mode Unicorn Gundam back to normal when Tension is 0.
Weapons: Normal Mode
Beam Saber
---Power: 4000
---EN: 18
---Range: 1
---Attributes: Beam Melee
60mm Vulcan
---Power: 1000
---EN: 6
---Range: 2
---Attributes: Rapid Fire
Beam Magnum
---Power: 4900
---EN: 25
---Range: 5
---Attributes: Beam 2
Hyper Bazooka
---Power: 420 x 10 dice rolls (total of 4200)
---EN: 20
---Range: 5
---Attributes: Scattering
Weapons: Destroy Mode
Beam Saber
---Power: 4000
---EN: 18
---Range: 1
---Attributes: Beam Melee
---Tension Cost: 1
60mm Vulcan
---Power: 1000
---EN: 6
---Range: 2
---Attributes: Rapid Fire
---Tension Cost: 1
Beam Magnum x 3
---Power: 4900 x 3 dice rolls
---EN: 40
---Range: 5
---Attributes: Beam 2
---Tension Cost: 3
Hyper Bazooka
---Power: 420 x 10 dice rolls (total of 4200)
---EN: 20
---Range: 5
---Attributes: Scattering
---Tension Cost: 2
All Beam Saber
---Power: 5200
---EN: 20
---Range: 2
---Attributes: Beam Melee
---Tension Cost: 2
Abilities:
1. I Field (ANTI-BEAM)
--Negates Beam 1, Beam 2 Awakening
--Reduce Beam Melee, Beam 3 by 50%
--No defense against other attacks
--1 usage can defend against multiple dice rolls, but 1 use per enemy
--Cost: 20 EN
2. Shield Defense
---Reduces ALL types of enemy attacks by 50%
---1 usage can defend against multiple dice rolls, but 1 use per enemy
---Use: 3/3
3. Destroy Mode (NTD)
---Enables Unicorn Gundam to reach Destroy Mode
---Movement +3
---Build up Tension to Level 6 by scoring hits in normal mode
---Please do take note of Unicorn Gundam's tension gauge, It decreases depending on the attack it does in Destroy Mode.
4. NewType Destroyer
---Player's phase only. Only when in Destroy Mode
---Allows Destroy Mode Unicorn to use the enemy's Awakening attacks against them
---Cost is Enemy's own EN! Dice must still be rolled by the NTD user
---Unicorn's turn is separate from this. You are still allowed to perform own action after hijacking the enemy's Awakening attacks